Participatory Design

This note discusses the key concept in participatory design as the background to more-than-human participation.

Cf. Personas

Background on Participatory Design

Simonsen, Jesper, and Toni Robertson, eds. ‘Organising Principles and General Guidelines for Participatory Design Projects’. In Routledge International Handbook of Participatory Design, 117–44. New York: Routledge, 2013.

Degrees of Participation

Veselova, Emīlija, and İdil Gaziulusoy. ‘Bioinclusive Collaborative and Participatory Design: A Conceptual Framework and a Research Agenda’. Design and Culture, 2022, 1–35. https://doi.org/10/gn8psk.

Ladder of Participation

A relevant concept is the ladder of participation. Cf. our discussion in the draft article on community imagination for Codesign (see ../Alexander Reuben Holland - Stanislav/00 PhD/_Writing/00 Design Experiments/04 CoDesign Article - Designing for Reimagined Communities)

Arnstein, Sherry R. ‘A Ladder of Citizen Participation’. Journal of the American Institute of Planners 35, no. 4 (1969): 216–24. https://doi.org/10/cvct7d.

Value-Sensitive Design

Umbrello, Steven. ‘Imaginative Value Sensitive Design: Using Moral Imagination Theory to Inform Responsible Technology Design’. Science and Engineering Ethics 26, no. 2 (2020): 575–95. https://doi.org/10/ghc9mf.

Friedman, Batya, and David Hendry. Value Sensitive Design: Shaping Technology with Moral Imagination. Cambridge, MA: MIT Press, 2019.

More-than-Human Approaches

Edwards, Ferne, and Ida Nilstad Pettersen. ‘Speculative Design for Envisioning More-Than-Human Futures in Desirable Counter-Cities’. Cities 142 (2023): 104553. https://doi.org/10.1016/j.cities.2023.104553.

Talgorn, Elise, and Helle Ullerup. ‘Invoking “Empathy for the Planet” Through Participatory Ecological Storytelling: From Human-Centered to Planet-Centered Design’. Sustainability 15, no. 10 (2023): 7794. https://doi.org/10/gss3c5.

Our Work

Holland, Alexander, and Stanislav Roudavski. ‘Design Tools and Complexity: Mobile Games and Collective Imagination’. In Proceedigns of the 34th International Conference on Research in Computer Aided Architectural Design in Europe: (eCAADe): Complexity and Simplicity, edited by Aulikki Hermeoia, Toni Österlund, and Piia Markkanen, 2:555–64. Brussels: eCAADe, University of Oulu, 2016. https://doi.org/10/czr9.

Holland, Alexander, and Stanislav Roudavski. ‘Mobile Gaming for Agonistic Design’. In Fifty Years Later: Revisiting the Role of Architectural Science in Design and Practice: The 50th International Conference of the Architectural Science Association, edited by Jian Zuo, Lyrian Daniel, and Veronica Soebarto, 299–308. Adelaide: Architectural Science Association, The University of Adelaide, 2016. https://doi.org/10/czsc.

Holland, Alexander, and Stanislav Roudavski. ‘Participatory Design for Multispecies Cohabitation: By Trees, for Birds, with Humans’. In Designing More-than-Human Smart Cities: Beyond Sustainability, Towards Cohabitation, edited by Sara Heitlinger, Marcus Foth, and Rachel Clarke. Oxford: Oxford University Press, in press.

Parker, Dan, Stanislav Roudavski, Kylie Soanes, Chiara Bettega, Luigi Marchesi, Paolo Pedrini, Chiara Fedrigotti, and Mattia Brambilla. ‘An Online Tool to Design Custom Habitat-Structures with and for Tree-Dwelling Species’. In Proceedings of the International Conference on Construction, Energy, Environment and Sustainability, edited by Julieta António, Nuno Simões, and Michael Lacasse, 1–9. Funchal: Itecons, 2023.


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