Lectures

Key Point

Future life (as all life) will depend on successful representation

What is at Stake?

Collapse of current life

Brief history of the universe (planet, life, humans)

What is Design?

Innovation in the face of change.

But also:

Production of recipes for change.

Supervision of compliance with group norms.

What is Representation?

Transmission of meaning between agents

What is There to Represent?

Ontology, what does the world consist of?

Processes or substances

The notion of scale (organisational, spatial, temporal)

Uses of Representation

  • Search (improvisation, pattern finding)
  • Communication with self (ideation, graphical thinking)
  • Communication with others (explaining, promoting, soliciting, requesting support)
  • Communication between others (collaboration, scenario testing, game playing)
  • Communication with the future
  • Verification (distillation and logic testing (math))
  • Instructions to others

Knowledge, Culture, and Craft of Representation

Surviving traditions and skills plus their state and prospects

Limits of Current Practices

Brief environmental history of representation

  • biosemiotics story
  • animism (hunter gathering practices, links to the place but also ages of movement, overhunting, etc.)
  • settler agriguclure and monotheism
  • humanism
  • enlightenment
  • back to the body
  • back to nonhuman and traditional knowledge

The Promise of More-than-Human Design

Forms of Representation

Representation in Design

Designed patterns and designing agents

Future Representation